+ Thoughts have no power to make anything real

There is no life in a simulated world unless you imagine it to be there. Yet what needs to be imagined is not real, as it takes more than one to imagine something and there is no more than that which is one, as it is formless and therefore endless. Photo © Alexius Jorgensen.

It is a foolish idea trying to slow down thoughts or to stop them, if you want to undo the belief that there is more than that which is one, because experience of a world where there seems to be more than one is based on the imagination of slowed down thoughts.

That there is more than one thought and that they all  are separated from each other by time and space is the foundation for a belief in a world where there seems to be more than one.

The vast number of thoughts, that seem to be separated from each other, can be compared to one video frame played in such a slow speed, so that it appears as if there is more than one frame. That is why that which is one seems to be hidden by a world where there seems to be more than one whether it is experienced in a so-called spiritual or mundane way, because any way requires more than one.

Since what you appear to be is a construction of thoughts, stopping them can be compared to stopping the blood in the body.

In the context of the slowed down frame metaphor stopping thoughts completely can be compared to freezing of all the frames oneness has been divided into, so that you are boxed in an empty void, where time seems to stand still.

The experience of being in an astral world or living in the now is no different from any other experience, because all experiences requires more than one and there is no more than the formlessness of that which is one, because what is formless is endless. Photo © Alexius Jorgensen.

The experience of being in an astral world or living in the now is no different from other experiences, because to experience something there must be more than one and there is no more than that which is one, since it is formless and therefore endless. In other words, every experience is a fantasy fabricated from nothing. Photo © Alexius Jorgensen.

This numb state of mind is often interpreted by gurus as if they are living in the now, have transcended into an astral world or are at one. But that which is one, is not stillness, but incredible speed. It moves so fast that nothing specifically can be seen (see the article The speed of reality is one perpetual present). That is why it is just one frame.

So what is needed is to undo the belief in a world where there seems to be more than one is to speed up thoughts to the extent that they do not appear to differ from others and therefore cannot be used to define a world where there seems to be more than one.

A computer can simulate the real world, but it is not real
The world in a computer game only seems real, when the player chooses to project thoughts onto it, and these thoughts seems to produce feelings in the player coming from that world. But when the player chooses to turn off the computer, there is no world to project thoughts onto. Thus it is obvious, that it is not due to the power of thoughts but the choice of the player, that a virtual world can be experienced to be real. In other words, thoughts have no power to make anything real, unless there seems to be someone choosing this.

You cannot touch the persons appearing to be in a computer game, no matter how good the graphics are, and they cannot touch you, except if you choose to imagine this. Likewise no matter how sophisticated you arrange thoughts while you appear to be in a world where there seems to be more than one, the experience of being there is still a fabrication of thoughts and therefore unreal, because there is no more than one thought in the real world, since it is that which is one.

Pretending to be a person is a way out.

Pretending to be a person is a way out of the imagination of being it. Photo © Alexius Jorgensen.

If you think, you are part of the world in a computer game, nobody can explain to you how that is possible, because it is not possible.

Pretending is a way out of duality
Being absorbed by the virtual reality in a video game the fastest way to leave it and return to the world is to turn off the game.
 What is judged to be the real world is just as virtual though as the world in the video game. And being absorbed by the virtual life in a world where there seems to be more than one, you can only stop the imagination of being there by turning off the switch to the experience of such a world. 

Speeding up the appearance of separated thoughts until they do not appear to be more than one is the switch to turn off the belief in being in a world where there seems to be more than one. To go from slow to fast, you have to begin where you appear to be by starting to pretend that you are there instead of believing that you are.

When thoughts are slowed down you end up believing to be someone living in a capsule of time and space. To correct this mistake you just to pretend being ´there´.

The more you pretend this, the less you are there, because where you pretend to be you are not. Thus the need to control thoughts in order to fabricate a specific personality fades out, and when set free they automatically speed up to until there is no more than one.

In other words, it is by pretending to be a person in a virtual world, you remember that you are not virtual. And remembering that, you know, that you are real and that thoughts have no power to turn that into something you are not. Hence there is no reason to stop them. In fact, you want to speed them up, so that they cannot be used to experience a world where there seems to be more than one.

No need to worry about how to speed up thoughts. If you do not try to slow them down by controlling, categorising and processing them, there is nothing to stop them from speeding up. Just like it is the nature of a river to run faster and faster towards the ocean, it is the nature of thoughts to speed up until there is no more than one.


NOTE: This article is part of hack #1.5 Pretending to be a person.

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